I have been hard at work the last couple of weeks, mostly because spring still has not arrived here in Prague. That gave me plenty of time to work on Pandora and today I would like to show you what I’ve been up to.
Continue reading “Pandora: devlog #4”Tag: devlog
Pandora: devlog #1
Welcome to the first blog in a (hopefully) long series of posts about my progress in developing “Pandora“, an action adventure game. In this post I will mainly talk about my vision for the project: how the game should look like, what features I want to include and what won’t definitely make it into the final product.
Continue reading “Pandora: devlog #1”